
It’s like the Death Star having just a small opening that if hit could destroy it - leaving his face exposed. Oh, and if you’re bitten you start turning into a vampire and unfortunately Jericho manages to get bitten despite a giant hat, waistcoat and shoulderpads. Instead of gold or treasure, it’s filled with Lazaraus - a supernatural creature that has minions all over. Jericho Cross is a badass gunslinger (is there any other kind in fiction?) and he’s got one more train to rob, but this one is just a wee bit cursed. Some of that has to do with its premise, but a lot of it is how the shooting gallery-esque gameplay hasn’t been replicated and its mix of gameplay and cinematics blending into one another logically was far ahead of its time. It’s impressive with so many years of hindsight to see just how well Darkwatch holds up to the test of time – especially in a crowded genre like first-person shooters. And with so much time having passed since Hardcore Gamer originally debuted with a robust Darkwatch cover story - and a game undeniably similar being announced for next year in the form of Evil West - we thought it’d be a perfect time to both celebrate fifteen years of Hardcore Gamer and look back to see if a decade-and-a-half of a publication’s existence would be enough time to change our perception of the haunted western title. In the fifteen years since the game graced our debut magazine cover we’ve seen a lot of FPS games on the market, but nothing has quite managed to come close to Darkwatch. Hardcore Gamer’s first cover story was on this game in 2005, and while the franchise may have fallen shy of its lofty expectations, the core experience remains a lot of fun. High Moon Studios, befitting their name, had high hopes for Darkwatch to become something big - but dame fortune wasn’t smiling upon them.
#Darkwatch for pc movie#
You had ideas like Bloodrayne that were B-tier games but wound up crossing over to horror movie audiences thanks to the films - so a game in the franchise now had two potential fanbases to draw from. A lot of early-aughts franchises were getting turned into movies, albeit largely bad ones, but movies nonetheless. If you fail, you will be damned to walk the earth as an undead monster and you will have condemned the West to despair under the rule of evil incarnate.Darkwatch came about at an interesting time in gaming history. If you gun him down before the Curse overcomes you completely, you might win back your soul. With your supernatural powers growing, you hunt down Lazarus Malkoth, the vampire who sired you. He just bites you, so you slowly turn into a vampire yourself! Perhaps out of perverse gratitude, the vampire does not kill you. You blow open what you believe to be the treasure vault on the train, only to release the oldest and most powerful creature of his kind. The cargo of the train is not money or jewels, but a captured vampire lord being transported to the Darkwatch Citadel for interrogation. Unbeknownst, to you, the train belongs to the Darkwatch, an ancient organization dedicated to defeating supernatural evils. In search of serious booty, you raid a secret treasure train. You are Jericho Cross, a seasoned outlaw. The game was accompanied by an extensive promotional campaign and was planned to be the first installment of a new media franchise, but its sequel got canceled in 2007 and the film adaptation remains in development hell. The gameplay system of Darkwatch is reminiscent of Halo: Combat Evolved.ĭarkwatch was met with a generally positive critical reception, acclaimed in particular for its relatively unique Weird West setting and artistic merits. The game mixes western, horror, and steampunk genres, telling the story of Jericho Cross, an outlaw gunfighter in the late 19th-century American Frontier who has been turned into a vampire by an ancient vampire Lord, Lazarus Malkoth, and then is forcibly recruited by the titular monster-hunting secret organization, the Darkwatch, to fight against supernatural forces. It was developed by High Moon Studios (formerly Sammy Studios) and published by Capcom in the United States, and by Ubisoft in Europe and Australia. The unofficial Wikia for the FPS video game Darkwatch: Curse of the West - VG 2005.ĭarkwatch: Curse of the West is a 2005 FPS (first-person shooter) video game for the PlayStation 2 and Xbox console.
